56  if (pq->heap == 
NULL) {
 
   62  if (pq->keys == 
NULL) {
 
   71  pq->initialized = 
FALSE;
 
 
   87#define LT(x,y)      (! LEQ(y,x)) 
   88#define GT(x,y)      (! LEQ(x,y)) 
   89#define Swap(a,b) do{PQkey *tmp = *a; *a = *b; *b = tmp;}while(0) 
   95  struct { 
PQkey **
p, **
r; } Stack[50], *top = Stack;
 
   96  unsigned long seed = 2016473283;
 
  106                                  ((pq->size+1) * 
sizeof(pq->order[0])) );
 
  111  if (pq->order == 
NULL) 
return 0;
 
  114  r = 
p + pq->size - 1;
 
  115  for( 
piv = pq->keys, i = 
p; i <= 
r; ++
piv, ++i ) {
 
  122  top->p = 
p; top->r = 
r; ++top;
 
  123  while( --top >= Stack ) {
 
  126    while( 
r > 
p + 10 ) {
 
  127      seed = seed * 1539415821 + 1;
 
  128      i = 
p + seed % (
r - 
p + 1);
 
  135   do { ++i; } 
while( 
GT( **i, *
piv ));
 
  136   do { --
j; } 
while( 
LT( **
j, *
piv ));
 
  140      if( i - 
p < 
r - 
j ) {
 
  141   top->p = 
j+1; top->r = 
r; ++top;
 
  144   top->p = 
p; top->r = i-1; ++top;
 
  149    for( i = 
p+1; i <= 
r; ++i ) {
 
  151      for( 
j = i; 
j > 
p && 
LT( **(
j-1), *
piv ); --
j ) {
 
  158  pq->initialized = 
TRUE;
 
  163  r = 
p + pq->size - 1;
 
  164  for( i = 
p; i < 
r; ++i ) {
 
 
  178  if( pq->initialized ) {
 
  182  if( ++ pq->size >= pq->max ) {
 
  189                                    (pq->max * 
sizeof( pq->keys[0] )));
 
  190    if (pq->keys == 
NULL) {   
 
 
  207  if( pq->size == 0 ) {
 
  210  sortMin = *(pq->order[pq->size-1]);
 
  219  } 
while( pq->size > 0 && *(pq->order[pq->size-1]) == 
NULL );
 
 
  228  if( pq->size == 0 ) {
 
  231  sortMin = *(pq->order[pq->size-1]);
 
 
  258  while( pq->size > 0 && *(pq->order[pq->size-1]) == 
NULL ) {
 
 
ROOT::Detail::TRangeCast< T, true > TRangeDynCast
TRangeDynCast is an adapter class that allows the typed iteration through a TCollection.
winID h TVirtualViewer3D TVirtualGLPainter p
Option_t Option_t TPoint TPoint const char GetTextMagnitude GetFillStyle GetLineColor GetLineWidth GetMarkerStyle GetTextAlign GetTextColor GetTextSize void char Point_t Rectangle_t WindowAttributes_t Float_t r
void __gl_pqHeapDelete(PriorityQHeap *pq, PQHeapHandle hCurr)
void __gl_pqHeapInit(PriorityQHeap *pq)
PQHeapHandle __gl_pqHeapInsert(PriorityQHeap *pq, PQHeapKey keyNew)
PQHeapKey __gl_pqHeapExtractMin(PriorityQHeap *pq)
void __gl_pqHeapDeletePriorityQ(PriorityQHeap *pq)
PriorityQHeap * __gl_pqHeapNewPriorityQ(int(*leq)(PQHeapKey key1, PQHeapKey key2))
#define pqNewPriorityQ(leq)
#define pqDeletePriorityQ(pq)
#define pqDelete(pq, handle)
#define __gl_pqHeapMinimum(pq)
#define __gl_pqHeapIsEmpty(pq)
#define pqInsert(pq, key)