Definition at line 1068 of file TGLUtil.h.
 
#include <TGLUtil.h>
◆ TGLCapabilitySwitch() [1/2]
◆ TGLCapabilitySwitch() [2/2]
      
        
          | TGLCapabilitySwitch::TGLCapabilitySwitch | ( | Int_t | what, | 
        
          |  |  | Bool_t | state ) | 
      
 
Constructor - change state only if necessary. 
Definition at line 2685 of file TGLUtil.cxx.
 
 
◆ ~TGLCapabilitySwitch()
      
        
          | TGLCapabilitySwitch::~TGLCapabilitySwitch | ( |  | ) |  | 
      
 
Destructor - reset state if changed. 
Definition at line 2697 of file TGLUtil.cxx.
 
 
◆ operator=()
◆ SetState()
  
  | 
        
          | void TGLCapabilitySwitch::SetState | ( | Bool_t | s | ) |  |  | private | 
 
 
◆ fFlip
  
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          | Bool_t TGLCapabilitySwitch::fFlip |  | private | 
 
 
◆ fState
  
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          | Bool_t TGLCapabilitySwitch::fState |  | private | 
 
 
◆ fWhat
  
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          | Int_t TGLCapabilitySwitch::fWhat |  | private | 
 
 
The documentation for this class was generated from the following files: